Angry Robot, the publisher of cutting-edge SF, F and WTF?! fiction, is delighted to announce the signing of a two-book World English Plus Translation deal with science fiction authorÂ Jay Posey.
The deal, concluded by Angry Robot Editor Lee Harris and Jay Posey, is for two books in theÂ Duskwalker CycleÂ â€“ a dark science fiction saga set in a post-apocalyptic America; a dying world where might prevails.
InÂ Three, the first book of theÂ Duskwalker Cycle, the world has collapsed, and there are no heroes any more. But when a lone gunman reluctantly accepts the mantel of protector to a young boy and his dying mother against the forces that pursue them, a hero may yet arise.
The first instalment,Â Three, will be published worldwide in Autumn 2013, with the second book to follow in 2014.
Jay PoseyÂ said: “I’ve spent entirely too long sitting here, trying to come up with something clever to say and the fact is, I’m simply too excited about working with the famed Robot Overlords to say anything else about it.
â€œIt’s incredibly gratifying to have been invited to work with such an amazing group of hyper-intelligent and almost painfully attractive people, and it also conveniently completes Phase Three of my five-phase plan for world domination, so it’s clearly win-win. For me, I mean.”
Lee HarrisÂ said: “I’d been hoping to find a great new post-apocalypse series for some time, and when Jay’s manuscript hit my desk I couldn’t have been more delighted. It has everything you want from a novel – a great story, great setting and a fantastic cast of characters.”
Jay is a narrative designer, author, and screenwriter by trade. He started working in the video game industry in 1998, and has been writing professionally for over a decade. Currently employed as Senior Narrative Designer at Red Storm Entertainment, heâ€™s spent around eight years writing and designing for Tom Clancyâ€™s award-winning Ghost Recon and Rainbow Six franchises.
A contributing author to the book Professional Techniques for Video Game Writing, Jay has lectured at conferences, colleges, and universities, on topics ranging from basic creative writing skills to advanced material specific to the video game industry.